Wiinstrument is a small and easy to use program that shows you some possibilities of how you can use your WiiMote to make music in Windows. In this article I’ll try to explain how you could easily connect the Wii Remote (and your Wii Nunchuck) to this program called Wiinstrument.
Tag: wiimote
Guitar Hero World Tour Drums to MIDI
Last month I received a couple of e-mails from readers asking me whether I had a script to hook up their Guitar Hero World Tour Drums (GHWT) to MIDI. Although willing to help, I wasn’t able to pull this one of myself as I don’t own (such) a drum kit. So I wrote them back that I was willing to help, but that I needed their help as well. Happily someone called Fonz replied to my request, willing to help me write a script. So I wrote several scripts and Fonz would test the scripts whether they were working or not. This collaboration payed of… Although the scripts are not completely finished (work in progress), the results are MIDI recordable :-))
Making music using a computer, Wiimote and PureData
An article that appeared on the Create Digital Music website, about making music using the WiiMote and a computer, drew my attention. Several hints were given on the how to, but as always in doing new things the information was scattered everywhere and nowhere. After reading many articles and watching many videos I found out how to realize a working setup for myself. In this article I’ll try to explain the steps needed to create a working setup for yourself.
Continue reading “Making music using a computer, Wiimote and PureData”
Automated calibration of your WiiMote in GlovePie
After having used GlovePie several times, I thought it would be handy to have a function that would auto calibrate my Wii remote. I couldn’t find a script or routine that did this, so I decided to give it a try.
Continue reading “Automated calibration of your WiiMote in GlovePie”
Using Wiican makes gaming easier in Linux
A month ago I stumbled upon a program called Wiican. Wiican is a fantastic program, or to put it more correctly it’s a bunch of extremely powerful scripts, that makes your life easier using your Wii Mote in Linux.
Having my holidays within sight, I really didn’t have time to give it a close look before I took of to France. “Luckily” I had some time during my holidays (read: I had some rainy days) to experiment and discover the power of Wiican.
So after a bit of fiddling I came up with a script that to use your Wiimote in First Person Shooter (FPS) games like Assaultcube, Sauerbraten, Warsow), etc.
Prerequisites (what you need to get it working):
- Hardware
- Computer running Ubuntu
- Network connection
- Software
- Wiican installed (I’ll describe the installation of Wiican in a different article, because at this moment the installation struggles with some dependencies issues)
- Download and unzip the Wiican script I wrote
- Import the script within Wiican (details will follow when I’m back from my holidays)
- Start the script
- Hookup your WiiMote
- Start fragging some bots
Or you can try to write your own script within Wiican…
Script contents:
Name : CUBE Game Gamepad Comment : Control CUBE games using the Wiimote Authors : Winko Erades Version : 0.3# Wiimote accelerometer as mouse XY axis Plugin.acc.X = REL_Y Plugin.acc.Y = – REL_X# Wiimote buttons for movement Wiimote.Up = KEY_LEFT Wiimote.Down = KEY_RIGHT Wiimote.Left = KEY_DOWN Wiimote.Right = KEY_UP # Wiimote buttons for shooting and jumping |
And now start fragging!!! 🙂
Suggestions for improving this article are welcome, please let me know and drop me a line.